3. oct ‘25
🏡

3. oct ‘25

Author
Stephen Wu
Published
October 22, 2025
Tags
Updates
This is issue #3 of Stephen’s life updates for my friends, covering some happenings from the past few months!

🤸 What I’ve been up to: mostly house stuff

Most of my personal life the past few months was spent scouring Zillow, touring apartments, moving, decorating, acquiring an absurd number of Philips Hue light bulbs, and hosting events.
Eric (my current roommate) and I ended up moving to Haight-Ashbury, finding a 5 bedroom home, and recruiting two new roomies (Sam & Annie). We found Annie via DirectorySF, which is a sort of craigslist for tech people, started by my friend Neall. And Sam, well, is my PM at Notion.
I reckon we probably looked at over 500 listings on Zillow and toured 5 places. Our constraints were: 3+ bedrooms, reasonable commutes to work, ideally Hayes / Panhandle / Haight area and near a park, with a good space for hosting.
There was… a lot of maintenance and decorating to do. Naturally, the only sane way to deal with this is to make some Notion databases. 🙂
Our handymen printed out the gallery view of tasks!
Our handymen printed out the gallery view of tasks!
We looked at hundred of couches and stack ranked them…
We looked at hundred of couches and stack ranked them…
Before (furnished by landlord)
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After (furnished by us)
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There’s still a lot more to do, but we’re really happy with how the place turned out. Come visit and let us know your home improvement ideas. 🥰
We hosted a few events, including a housewarming, dumplings, and brunch, and hope to host many more. If you have past event format ideas you’ve liked, I’d love to learn about them. 🙂
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🤸 What I’ve been up to: other happenings

  • Make with Notion 2025 — our yearly conference — was lots of fun.
    • It’s a joy and privilege to have such a dedicated community of people who pay attention to all the features you build and the subtle design details you thought nobody would notice 🙂.
    • We also hosted an after-party for the Notion Ambassadors community! (Photos above on the right.)
    • Selected talks: Alan Kay x Ivan, Agents at Notion.
  • I attended two weddings of some of my favorite people — congrats to Eileen & Trey and Stephen & Erin. ❤️
  • I attended the Lighthaven summer conference circuit: Manifest, LessOnline, Summer Camp, Metagames.
    • Highlights
    • Reflections
      • The most interesting moments at conferences often come from hanging out with speakers after their talks, where they speak extemporaneously to a smaller audience. Sometimes they'll ask, "Anyone from the press here? No? Ok good” before dropping some neat intel.
      • I’ve been spending less time attending talks overall and more time just chatting with people nowadays, moving away from the “I paid $$ for this conference and must make every second count!” mentality in favor of “let’s just have a good time and find cool conversations.”
      • At Metagames, Patrick Traynor of Patrick’s Parablox discussed how much of the puzzle video game emerged naturally after “discovering” and combining a few mechanics and then just exploring that design space. I really liked this lens of thinking of games as primarily “systems” (rulesets, mechanics) + “packaging” (graphics, music, gameplay levels).
        • Patrick’s Parablox combined 2d puzzler + blocks pushing + recursion, and from that design system emerged a world of possibilities. (Video)
        • Slay the Spire was the first roguelike deckbuilder that was packaged in an elegant way, and that inspired many more remixes.
          • → roguelike + deckbuilder + team + co-op = Across The Obelisk. → roguelike + deckbuilder + poker + multiplier system = Balatro.
        • I’d love to make a video & board game one day, and so I’ve started jotting down interesting gameplay systems and mechanics to remix in the future!
        • “Sometimes I think game design is about finding the interesting corners of the universe where “just do a thing” works. SET works because of its weird and interesting features as a mathematical object. Other times I think the role of the game designer is to point at a random corner of the universe and then just keep saying, “you aren’t looking hard enough” (Frank Lantz, Why I Love SET).
  • I signed my fourth angel check: Conduit Labs. Let me know if you know anybody interested in this space of brain-computer augmentation and thought-to-text and happy to make intros. 🙂
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This is one of my all-time favorite music videos!
  • I watched the Runway AI Film festival. My favorite was Total Pixel Space.
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✍️ What I’ve been writing

  • I wrote several thousand words of nonsense On philosophy, covering thoughts on my favorite lenses, Kant’s categorial imperative, are we in a simulation, effective altruism, taste, and various other topics.

✌️Thanks for reading!

Hope you’re having a great week. If you have any thoughts or feedback, want to hang, catch up — I’m sure you know where to find me. 🙂
Best, Stephen